Flutter plugin for scanning and generating QR codes using the ZXing library, supporting Android, iOS, and desktop platforms
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310 lines
11 KiB
310 lines
11 KiB
3 years ago
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//
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// SnapshotHelper.swift
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// Example
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//
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// Created by Felix Krause on 10/8/15.
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//
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// -----------------------------------------------------
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// IMPORTANT: When modifying this file, make sure to
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// increment the version number at the very
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// bottom of the file to notify users about
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// the new SnapshotHelper.swift
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// -----------------------------------------------------
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import Foundation
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import XCTest
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var deviceLanguage = ""
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var locale = ""
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func setupSnapshot(_ app: XCUIApplication, waitForAnimations: Bool = true) {
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Snapshot.setupSnapshot(app, waitForAnimations: waitForAnimations)
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}
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func snapshot(_ name: String, waitForLoadingIndicator: Bool) {
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if waitForLoadingIndicator {
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Snapshot.snapshot(name)
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} else {
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Snapshot.snapshot(name, timeWaitingForIdle: 0)
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}
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}
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/// - Parameters:
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/// - name: The name of the snapshot
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/// - timeout: Amount of seconds to wait until the network loading indicator disappears. Pass `0` if you don't want to wait.
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func snapshot(_ name: String, timeWaitingForIdle timeout: TimeInterval = 20) {
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Snapshot.snapshot(name, timeWaitingForIdle: timeout)
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}
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enum SnapshotError: Error, CustomDebugStringConvertible {
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case cannotFindSimulatorHomeDirectory
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case cannotRunOnPhysicalDevice
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var debugDescription: String {
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switch self {
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case .cannotFindSimulatorHomeDirectory:
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return "Couldn't find simulator home location. Please, check SIMULATOR_HOST_HOME env variable."
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case .cannotRunOnPhysicalDevice:
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return "Can't use Snapshot on a physical device."
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}
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}
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}
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@objcMembers
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open class Snapshot: NSObject {
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static var app: XCUIApplication?
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static var waitForAnimations = true
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static var cacheDirectory: URL?
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static var screenshotsDirectory: URL? {
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return cacheDirectory?.appendingPathComponent("screenshots", isDirectory: true)
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}
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open class func setupSnapshot(_ app: XCUIApplication, waitForAnimations: Bool = true) {
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Snapshot.app = app
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Snapshot.waitForAnimations = waitForAnimations
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do {
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let cacheDir = try getCacheDirectory()
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Snapshot.cacheDirectory = cacheDir
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setLanguage(app)
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setLocale(app)
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setLaunchArguments(app)
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} catch let error {
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NSLog(error.localizedDescription)
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}
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}
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class func setLanguage(_ app: XCUIApplication) {
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guard let cacheDirectory = self.cacheDirectory else {
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NSLog("CacheDirectory is not set - probably running on a physical device?")
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return
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}
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let path = cacheDirectory.appendingPathComponent("language.txt")
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do {
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let trimCharacterSet = CharacterSet.whitespacesAndNewlines
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deviceLanguage = try String(contentsOf: path, encoding: .utf8).trimmingCharacters(in: trimCharacterSet)
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app.launchArguments += ["-AppleLanguages", "(\(deviceLanguage))"]
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} catch {
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NSLog("Couldn't detect/set language...")
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}
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}
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class func setLocale(_ app: XCUIApplication) {
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guard let cacheDirectory = self.cacheDirectory else {
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NSLog("CacheDirectory is not set - probably running on a physical device?")
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return
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}
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let path = cacheDirectory.appendingPathComponent("locale.txt")
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do {
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let trimCharacterSet = CharacterSet.whitespacesAndNewlines
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locale = try String(contentsOf: path, encoding: .utf8).trimmingCharacters(in: trimCharacterSet)
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} catch {
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NSLog("Couldn't detect/set locale...")
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}
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if locale.isEmpty && !deviceLanguage.isEmpty {
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locale = Locale(identifier: deviceLanguage).identifier
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}
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if !locale.isEmpty {
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app.launchArguments += ["-AppleLocale", "\"\(locale)\""]
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}
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}
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class func setLaunchArguments(_ app: XCUIApplication) {
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guard let cacheDirectory = self.cacheDirectory else {
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NSLog("CacheDirectory is not set - probably running on a physical device?")
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return
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}
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let path = cacheDirectory.appendingPathComponent("snapshot-launch_arguments.txt")
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app.launchArguments += ["-FASTLANE_SNAPSHOT", "YES", "-ui_testing"]
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do {
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let launchArguments = try String(contentsOf: path, encoding: String.Encoding.utf8)
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let regex = try NSRegularExpression(pattern: "(\\\".+?\\\"|\\S+)", options: [])
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let matches = regex.matches(in: launchArguments, options: [], range: NSRange(location: 0, length: launchArguments.count))
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let results = matches.map { result -> String in
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(launchArguments as NSString).substring(with: result.range)
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}
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app.launchArguments += results
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} catch {
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NSLog("Couldn't detect/set launch_arguments...")
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}
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}
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open class func snapshot(_ name: String, timeWaitingForIdle timeout: TimeInterval = 20) {
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if timeout > 0 {
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waitForLoadingIndicatorToDisappear(within: timeout)
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}
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NSLog("snapshot: \(name)") // more information about this, check out https://docs.fastlane.tools/actions/snapshot/#how-does-it-work
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if Snapshot.waitForAnimations {
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sleep(1) // Waiting for the animation to be finished (kind of)
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}
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#if os(OSX)
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guard let app = self.app else {
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NSLog("XCUIApplication is not set. Please call setupSnapshot(app) before snapshot().")
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return
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}
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app.typeKey(XCUIKeyboardKeySecondaryFn, modifierFlags: [])
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#else
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guard self.app != nil else {
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NSLog("XCUIApplication is not set. Please call setupSnapshot(app) before snapshot().")
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return
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}
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let screenshot = XCUIScreen.main.screenshot()
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#if os(iOS) && !targetEnvironment(macCatalyst)
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let image = XCUIDevice.shared.orientation.isLandscape ? fixLandscapeOrientation(image: screenshot.image) : screenshot.image
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#else
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let image = screenshot.image
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#endif
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guard var simulator = ProcessInfo().environment["SIMULATOR_DEVICE_NAME"], let screenshotsDir = screenshotsDirectory else { return }
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do {
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// The simulator name contains "Clone X of " inside the screenshot file when running parallelized UI Tests on concurrent devices
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let regex = try NSRegularExpression(pattern: "Clone [0-9]+ of ")
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let range = NSRange(location: 0, length: simulator.count)
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simulator = regex.stringByReplacingMatches(in: simulator, range: range, withTemplate: "")
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let path = screenshotsDir.appendingPathComponent("\(simulator)-\(name).png")
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#if swift(<5.0)
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UIImagePNGRepresentation(image)?.write(to: path, options: .atomic)
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#else
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try image.pngData()?.write(to: path, options: .atomic)
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#endif
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} catch let error {
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NSLog("Problem writing screenshot: \(name) to \(screenshotsDir)/\(simulator)-\(name).png")
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NSLog(error.localizedDescription)
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}
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#endif
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}
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class func fixLandscapeOrientation(image: UIImage) -> UIImage {
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#if os(watchOS)
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return image
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#else
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if #available(iOS 10.0, *) {
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let format = UIGraphicsImageRendererFormat()
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format.scale = image.scale
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let renderer = UIGraphicsImageRenderer(size: image.size, format: format)
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return renderer.image { context in
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image.draw(in: CGRect(x: 0, y: 0, width: image.size.width, height: image.size.height))
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}
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} else {
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return image
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}
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#endif
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}
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class func waitForLoadingIndicatorToDisappear(within timeout: TimeInterval) {
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#if os(tvOS)
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return
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#endif
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guard let app = self.app else {
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NSLog("XCUIApplication is not set. Please call setupSnapshot(app) before snapshot().")
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return
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}
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let networkLoadingIndicator = app.otherElements.deviceStatusBars.networkLoadingIndicators.element
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let networkLoadingIndicatorDisappeared = XCTNSPredicateExpectation(predicate: NSPredicate(format: "exists == false"), object: networkLoadingIndicator)
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_ = XCTWaiter.wait(for: [networkLoadingIndicatorDisappeared], timeout: timeout)
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}
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class func getCacheDirectory() throws -> URL {
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let cachePath = "Library/Caches/tools.fastlane"
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// on OSX config is stored in /Users/<username>/Library
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// and on iOS/tvOS/WatchOS it's in simulator's home dir
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#if os(OSX)
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let homeDir = URL(fileURLWithPath: NSHomeDirectory())
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return homeDir.appendingPathComponent(cachePath)
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#elseif arch(i386) || arch(x86_64) || arch(arm64)
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guard let simulatorHostHome = ProcessInfo().environment["SIMULATOR_HOST_HOME"] else {
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throw SnapshotError.cannotFindSimulatorHomeDirectory
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}
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let homeDir = URL(fileURLWithPath: simulatorHostHome)
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return homeDir.appendingPathComponent(cachePath)
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#else
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throw SnapshotError.cannotRunOnPhysicalDevice
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#endif
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}
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}
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private extension XCUIElementAttributes {
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var isNetworkLoadingIndicator: Bool {
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if hasAllowListedIdentifier { return false }
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let hasOldLoadingIndicatorSize = frame.size == CGSize(width: 10, height: 20)
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let hasNewLoadingIndicatorSize = frame.size.width.isBetween(46, and: 47) && frame.size.height.isBetween(2, and: 3)
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return hasOldLoadingIndicatorSize || hasNewLoadingIndicatorSize
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}
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var hasAllowListedIdentifier: Bool {
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let allowListedIdentifiers = ["GeofenceLocationTrackingOn", "StandardLocationTrackingOn"]
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return allowListedIdentifiers.contains(identifier)
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}
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func isStatusBar(_ deviceWidth: CGFloat) -> Bool {
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if elementType == .statusBar { return true }
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guard frame.origin == .zero else { return false }
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let oldStatusBarSize = CGSize(width: deviceWidth, height: 20)
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let newStatusBarSize = CGSize(width: deviceWidth, height: 44)
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return [oldStatusBarSize, newStatusBarSize].contains(frame.size)
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}
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}
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private extension XCUIElementQuery {
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var networkLoadingIndicators: XCUIElementQuery {
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let isNetworkLoadingIndicator = NSPredicate { (evaluatedObject, _) in
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guard let element = evaluatedObject as? XCUIElementAttributes else { return false }
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return element.isNetworkLoadingIndicator
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}
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return self.containing(isNetworkLoadingIndicator)
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}
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var deviceStatusBars: XCUIElementQuery {
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guard let app = Snapshot.app else {
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fatalError("XCUIApplication is not set. Please call setupSnapshot(app) before snapshot().")
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}
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let deviceWidth = app.windows.firstMatch.frame.width
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let isStatusBar = NSPredicate { (evaluatedObject, _) in
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guard let element = evaluatedObject as? XCUIElementAttributes else { return false }
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return element.isStatusBar(deviceWidth)
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}
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return self.containing(isStatusBar)
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}
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}
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private extension CGFloat {
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func isBetween(_ numberA: CGFloat, and numberB: CGFloat) -> Bool {
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return numberA...numberB ~= self
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}
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}
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// Please don't remove the lines below
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// They are used to detect outdated configuration files
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// SnapshotHelperVersion [1.28]
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