A framework for building convergent cross-platform Nextcloud clients using Flutter.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

204 lines
6.4 KiB

import 'dart:async';
import 'package:flutter/foundation.dart';
import 'package:flutter/widgets.dart';
import 'package:flutter_localizations/flutter_localizations.dart';
import 'package:intl/intl.dart' as intl;
import 'localizations_en.dart';
/// Callers can lookup localized strings with an instance of SpreedLocalizations
/// returned by `SpreedLocalizations.of(context)`.
///
/// Applications need to include `SpreedLocalizations.delegate()` in their app's
/// `localizationDelegates` list, and the locales they support in the app's
/// `supportedLocales` list. For example:
///
/// ```dart
/// import 'l10n/localizations.dart';
///
/// return MaterialApp(
/// localizationsDelegates: SpreedLocalizations.localizationsDelegates,
/// supportedLocales: SpreedLocalizations.supportedLocales,
/// home: MyApplicationHome(),
/// );
/// ```
///
/// ## Update pubspec.yaml
///
/// Please make sure to update your pubspec.yaml to include the following
/// packages:
///
/// ```yaml
/// dependencies:
/// # Internationalization support.
/// flutter_localizations:
/// sdk: flutter
/// intl: any # Use the pinned version from flutter_localizations
///
/// # Rest of dependencies
/// ```
///
/// ## iOS Applications
///
/// iOS applications define key application metadata, including supported
/// locales, in an Info.plist file that is built into the application bundle.
/// To configure the locales supported by your app, you’ll need to edit this
/// file.
///
/// First, open your project’s ios/Runner.xcworkspace Xcode workspace file.
/// Then, in the Project Navigator, open the Info.plist file under the Runner
/// project’s Runner folder.
///
/// Next, select the Information Property List item, select Add Item from the
/// Editor menu, then select Localizations from the pop-up menu.
///
/// Select and expand the newly-created Localizations item then, for each
/// locale your application supports, add a new item and select the locale
/// you wish to add from the pop-up menu in the Value field. This list should
/// be consistent with the languages listed in the SpreedLocalizations.supportedLocales
/// property.
abstract class SpreedLocalizations {
SpreedLocalizations(String locale) : localeName = intl.Intl.canonicalizedLocale(locale.toString());
final String localeName;
static SpreedLocalizations of(BuildContext context) {
return Localizations.of<SpreedLocalizations>(context, SpreedLocalizations)!;
}
static const LocalizationsDelegate<SpreedLocalizations> delegate = _SpreedLocalizationsDelegate();
/// A list of this localizations delegate along with the default localizations
/// delegates.
///
/// Returns a list of localizations delegates containing this delegate along with
/// GlobalMaterialLocalizations.delegate, GlobalCupertinoLocalizations.delegate,
/// and GlobalWidgetsLocalizations.delegate.
///
/// Additional delegates can be added by appending to this list in
/// MaterialApp. This list does not have to be used at all if a custom list
/// of delegates is preferred or required.
static const List<LocalizationsDelegate<dynamic>> localizationsDelegates = <LocalizationsDelegate<dynamic>>[
delegate,
GlobalMaterialLocalizations.delegate,
GlobalCupertinoLocalizations.delegate,
GlobalWidgetsLocalizations.delegate,
];
/// A list of this localizations delegate's supported locales.
static const List<Locale> supportedLocales = <Locale>[Locale('en')];
/// No description provided for @roomCreate.
///
/// In en, this message translates to:
/// **'Create room'**
String get roomCreate;
/// No description provided for @roomCreateUserName.
///
/// In en, this message translates to:
/// **'User name'**
String get roomCreateUserName;
/// No description provided for @roomCreateGroupName.
///
/// In en, this message translates to:
/// **'Group name'**
String get roomCreateGroupName;
/// No description provided for @roomCreateRoomName.
///
/// In en, this message translates to:
/// **'Room name'**
String get roomCreateRoomName;
/// No description provided for @roomTypeOneToOne.
///
/// In en, this message translates to:
/// **'Private'**
String get roomTypeOneToOne;
/// No description provided for @roomTypeGroup.
///
/// In en, this message translates to:
/// **'Group'**
String get roomTypeGroup;
/// No description provided for @roomTypePublic.
///
/// In en, this message translates to:
/// **'Public'**
String get roomTypePublic;
/// No description provided for @messageYou.
///
/// In en, this message translates to:
/// **'You'**
String get messageYou;
/// No description provided for @callStart.
///
/// In en, this message translates to:
/// **'Start call'**
String get callStart;
/// No description provided for @callJoin.
///
/// In en, this message translates to:
/// **'Join call'**
String get callJoin;
/// No description provided for @callLeave.
///
/// In en, this message translates to:
/// **'Leave call'**
String get callLeave;
/// No description provided for @screenSharingSelectScreen.
///
/// In en, this message translates to:
/// **'Select screen'**
String get screenSharingSelectScreen;
/// No description provided for @screenSharingSelectScreenScreens.
///
/// In en, this message translates to:
/// **'Screens'**
String get screenSharingSelectScreenScreens;
/// No description provided for @screenSharingSelectScreenWindows.
///
/// In en, this message translates to:
/// **'Windows'**
String get screenSharingSelectScreenWindows;
}
class _SpreedLocalizationsDelegate extends LocalizationsDelegate<SpreedLocalizations> {
const _SpreedLocalizationsDelegate();
@override
Future<SpreedLocalizations> load(Locale locale) {
return SynchronousFuture<SpreedLocalizations>(lookupSpreedLocalizations(locale));
}
@override
bool isSupported(Locale locale) => <String>['en'].contains(locale.languageCode);
@override
bool shouldReload(_SpreedLocalizationsDelegate old) => false;
}
SpreedLocalizations lookupSpreedLocalizations(Locale locale) {
// Lookup logic when only language code is specified.
switch (locale.languageCode) {
case 'en':
return SpreedLocalizationsEn();
}
throw FlutterError('SpreedLocalizations.delegate failed to load unsupported locale "$locale". This is likely '
'an issue with the localizations generation tool. Please file an issue '
'on GitHub with a reproducible sample app and the gen-l10n configuration '
'that was used.');
}