20 changed files with 536 additions and 4 deletions
			
			
		@ -1 +1,5 @@
					 | 
				
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include: package:nit_picking/flutter.yaml | 
				
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include: package:nit_picking/flutter.yaml | 
				
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 | 
				
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analyzer: | 
				
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  exclude: | 
				
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    - lib/l10n/** | 
				
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					 | 
				
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@ -0,0 +1,119 @@
					 | 
				
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import 'dart:async'; | 
				
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 | 
				
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import 'package:flutter/foundation.dart'; | 
				
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import 'package:flutter/widgets.dart'; | 
				
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import 'package:flutter_localizations/flutter_localizations.dart'; | 
				
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import 'package:intl/intl.dart' as intl; | 
				
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 | 
				
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import 'localizations_en.dart'; | 
				
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 | 
				
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/// Callers can lookup localized strings with an instance of AppLocalizations | 
				
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/// returned by `AppLocalizations.of(context)`. | 
				
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/// | 
				
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/// Applications need to include `AppLocalizations.delegate()` in their app's | 
				
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/// `localizationDelegates` list, and the locales they support in the app's | 
				
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/// `supportedLocales` list. For example: | 
				
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/// | 
				
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/// ```dart | 
				
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/// import 'l10n/localizations.dart'; | 
				
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/// | 
				
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/// return MaterialApp( | 
				
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///   localizationsDelegates: AppLocalizations.localizationsDelegates, | 
				
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///   supportedLocales: AppLocalizations.supportedLocales, | 
				
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///   home: MyApplicationHome(), | 
				
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/// ); | 
				
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/// ``` | 
				
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/// | 
				
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/// ## Update pubspec.yaml | 
				
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/// | 
				
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/// Please make sure to update your pubspec.yaml to include the following | 
				
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/// packages: | 
				
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/// | 
				
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/// ```yaml | 
				
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/// dependencies: | 
				
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///   # Internationalization support. | 
				
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///   flutter_localizations: | 
				
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///     sdk: flutter | 
				
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///   intl: any # Use the pinned version from flutter_localizations | 
				
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/// | 
				
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///   # Rest of dependencies | 
				
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/// ``` | 
				
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/// | 
				
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/// ## iOS Applications | 
				
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/// | 
				
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/// iOS applications define key application metadata, including supported | 
				
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/// locales, in an Info.plist file that is built into the application bundle. | 
				
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/// To configure the locales supported by your app, you’ll need to edit this | 
				
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/// file. | 
				
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/// | 
				
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/// First, open your project’s ios/Runner.xcworkspace Xcode workspace file. | 
				
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/// Then, in the Project Navigator, open the Info.plist file under the Runner | 
				
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/// project’s Runner folder. | 
				
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/// | 
				
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/// Next, select the Information Property List item, select Add Item from the | 
				
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/// Editor menu, then select Localizations from the pop-up menu. | 
				
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/// | 
				
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/// Select and expand the newly-created Localizations item then, for each | 
				
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/// locale your application supports, add a new item and select the locale | 
				
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/// you wish to add from the pop-up menu in the Value field. This list should | 
				
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/// be consistent with the languages listed in the AppLocalizations.supportedLocales | 
				
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/// property. | 
				
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abstract class AppLocalizations { | 
				
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  AppLocalizations(String locale) : localeName = intl.Intl.canonicalizedLocale(locale.toString()); | 
				
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 | 
				
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  final String localeName; | 
				
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 | 
				
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  static AppLocalizations of(BuildContext context) { | 
				
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    return Localizations.of<AppLocalizations>(context, AppLocalizations)!; | 
				
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  } | 
				
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 | 
				
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  static const LocalizationsDelegate<AppLocalizations> delegate = _AppLocalizationsDelegate(); | 
				
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 | 
				
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  /// A list of this localizations delegate along with the default localizations | 
				
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  /// delegates. | 
				
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  /// | 
				
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  /// Returns a list of localizations delegates containing this delegate along with | 
				
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  /// GlobalMaterialLocalizations.delegate, GlobalCupertinoLocalizations.delegate, | 
				
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  /// and GlobalWidgetsLocalizations.delegate. | 
				
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  /// | 
				
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  /// Additional delegates can be added by appending to this list in | 
				
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  /// MaterialApp. This list does not have to be used at all if a custom list | 
				
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  /// of delegates is preferred or required. | 
				
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  static const List<LocalizationsDelegate<dynamic>> localizationsDelegates = <LocalizationsDelegate<dynamic>>[ | 
				
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    delegate, | 
				
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    GlobalMaterialLocalizations.delegate, | 
				
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    GlobalCupertinoLocalizations.delegate, | 
				
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    GlobalWidgetsLocalizations.delegate, | 
				
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  ]; | 
				
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 | 
				
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  /// A list of this localizations delegate's supported locales. | 
				
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  static const List<Locale> supportedLocales = <Locale>[Locale('en')]; | 
				
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} | 
				
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 | 
				
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class _AppLocalizationsDelegate extends LocalizationsDelegate<AppLocalizations> { | 
				
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  const _AppLocalizationsDelegate(); | 
				
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 | 
				
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  @override | 
				
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  Future<AppLocalizations> load(Locale locale) { | 
				
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    return SynchronousFuture<AppLocalizations>(lookupAppLocalizations(locale)); | 
				
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  } | 
				
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 | 
				
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  @override | 
				
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  bool isSupported(Locale locale) => <String>['en'].contains(locale.languageCode); | 
				
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 | 
				
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  @override | 
				
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  bool shouldReload(_AppLocalizationsDelegate old) => false; | 
				
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} | 
				
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 | 
				
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AppLocalizations lookupAppLocalizations(Locale locale) { | 
				
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  // Lookup logic when only language code is specified. | 
				
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  switch (locale.languageCode) { | 
				
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    case 'en': | 
				
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      return AppLocalizationsEn(); | 
				
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  } | 
				
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 | 
				
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  throw FlutterError('AppLocalizations.delegate failed to load unsupported locale "$locale". This is likely ' | 
				
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      'an issue with the localizations generation tool. Please file an issue ' | 
				
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      'on GitHub with a reproducible sample app and the gen-l10n configuration ' | 
				
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      'that was used.'); | 
				
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} | 
				
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					 | 
				
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import 'localizations.dart'; | 
				
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 | 
				
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/// The translations for English (`en`). | 
				
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class AppLocalizationsEn extends AppLocalizations { | 
				
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  AppLocalizationsEn([String locale = 'en']) : super(locale); | 
				
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} | 
				
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@ -1 +1,5 @@
					 | 
				
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include: package:nit_picking/flutter.yaml | 
				
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include: package:nit_picking/flutter.yaml | 
				
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 | 
				
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analyzer: | 
				
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  exclude: | 
				
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    - lib/l10n/** | 
				
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					 | 
				
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					 | 
				
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import 'dart:async'; | 
				
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 | 
				
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import 'package:flutter/foundation.dart'; | 
				
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import 'package:flutter/widgets.dart'; | 
				
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import 'package:flutter_localizations/flutter_localizations.dart'; | 
				
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import 'package:intl/intl.dart' as intl; | 
				
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 | 
				
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import 'localizations_en.dart'; | 
				
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 | 
				
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/// Callers can lookup localized strings with an instance of AppLocalizations | 
				
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/// returned by `AppLocalizations.of(context)`. | 
				
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/// | 
				
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/// Applications need to include `AppLocalizations.delegate()` in their app's | 
				
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/// `localizationDelegates` list, and the locales they support in the app's | 
				
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/// `supportedLocales` list. For example: | 
				
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/// | 
				
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/// ```dart | 
				
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/// import 'l10n/localizations.dart'; | 
				
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/// | 
				
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/// return MaterialApp( | 
				
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///   localizationsDelegates: AppLocalizations.localizationsDelegates, | 
				
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///   supportedLocales: AppLocalizations.supportedLocales, | 
				
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///   home: MyApplicationHome(), | 
				
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/// ); | 
				
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/// ``` | 
				
			||||
/// | 
				
			||||
/// ## Update pubspec.yaml | 
				
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/// | 
				
			||||
/// Please make sure to update your pubspec.yaml to include the following | 
				
			||||
/// packages: | 
				
			||||
/// | 
				
			||||
/// ```yaml | 
				
			||||
/// dependencies: | 
				
			||||
///   # Internationalization support. | 
				
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///   flutter_localizations: | 
				
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///     sdk: flutter | 
				
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///   intl: any # Use the pinned version from flutter_localizations | 
				
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/// | 
				
			||||
///   # Rest of dependencies | 
				
			||||
/// ``` | 
				
			||||
/// | 
				
			||||
/// ## iOS Applications | 
				
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/// | 
				
			||||
/// iOS applications define key application metadata, including supported | 
				
			||||
/// locales, in an Info.plist file that is built into the application bundle. | 
				
			||||
/// To configure the locales supported by your app, you’ll need to edit this | 
				
			||||
/// file. | 
				
			||||
/// | 
				
			||||
/// First, open your project’s ios/Runner.xcworkspace Xcode workspace file. | 
				
			||||
/// Then, in the Project Navigator, open the Info.plist file under the Runner | 
				
			||||
/// project’s Runner folder. | 
				
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/// | 
				
			||||
/// Next, select the Information Property List item, select Add Item from the | 
				
			||||
/// Editor menu, then select Localizations from the pop-up menu. | 
				
			||||
/// | 
				
			||||
/// Select and expand the newly-created Localizations item then, for each | 
				
			||||
/// locale your application supports, add a new item and select the locale | 
				
			||||
/// you wish to add from the pop-up menu in the Value field. This list should | 
				
			||||
/// be consistent with the languages listed in the AppLocalizations.supportedLocales | 
				
			||||
/// property. | 
				
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abstract class AppLocalizations { | 
				
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  AppLocalizations(String locale) : localeName = intl.Intl.canonicalizedLocale(locale.toString()); | 
				
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 | 
				
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  final String localeName; | 
				
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 | 
				
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  static AppLocalizations of(BuildContext context) { | 
				
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    return Localizations.of<AppLocalizations>(context, AppLocalizations)!; | 
				
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  } | 
				
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 | 
				
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  static const LocalizationsDelegate<AppLocalizations> delegate = _AppLocalizationsDelegate(); | 
				
			||||
 | 
				
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  /// A list of this localizations delegate along with the default localizations | 
				
			||||
  /// delegates. | 
				
			||||
  /// | 
				
			||||
  /// Returns a list of localizations delegates containing this delegate along with | 
				
			||||
  /// GlobalMaterialLocalizations.delegate, GlobalCupertinoLocalizations.delegate, | 
				
			||||
  /// and GlobalWidgetsLocalizations.delegate. | 
				
			||||
  /// | 
				
			||||
  /// Additional delegates can be added by appending to this list in | 
				
			||||
  /// MaterialApp. This list does not have to be used at all if a custom list | 
				
			||||
  /// of delegates is preferred or required. | 
				
			||||
  static const List<LocalizationsDelegate<dynamic>> localizationsDelegates = <LocalizationsDelegate<dynamic>>[ | 
				
			||||
    delegate, | 
				
			||||
    GlobalMaterialLocalizations.delegate, | 
				
			||||
    GlobalCupertinoLocalizations.delegate, | 
				
			||||
    GlobalWidgetsLocalizations.delegate, | 
				
			||||
  ]; | 
				
			||||
 | 
				
			||||
  /// A list of this localizations delegate's supported locales. | 
				
			||||
  static const List<Locale> supportedLocales = <Locale>[Locale('en')]; | 
				
			||||
} | 
				
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 | 
				
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class _AppLocalizationsDelegate extends LocalizationsDelegate<AppLocalizations> { | 
				
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  const _AppLocalizationsDelegate(); | 
				
			||||
 | 
				
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  @override | 
				
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  Future<AppLocalizations> load(Locale locale) { | 
				
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    return SynchronousFuture<AppLocalizations>(lookupAppLocalizations(locale)); | 
				
			||||
  } | 
				
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 | 
				
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  @override | 
				
			||||
  bool isSupported(Locale locale) => <String>['en'].contains(locale.languageCode); | 
				
			||||
 | 
				
			||||
  @override | 
				
			||||
  bool shouldReload(_AppLocalizationsDelegate old) => false; | 
				
			||||
} | 
				
			||||
 | 
				
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AppLocalizations lookupAppLocalizations(Locale locale) { | 
				
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  // Lookup logic when only language code is specified. | 
				
			||||
  switch (locale.languageCode) { | 
				
			||||
    case 'en': | 
				
			||||
      return AppLocalizationsEn(); | 
				
			||||
  } | 
				
			||||
 | 
				
			||||
  throw FlutterError('AppLocalizations.delegate failed to load unsupported locale "$locale". This is likely ' | 
				
			||||
      'an issue with the localizations generation tool. Please file an issue ' | 
				
			||||
      'on GitHub with a reproducible sample app and the gen-l10n configuration ' | 
				
			||||
      'that was used.'); | 
				
			||||
} | 
				
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					 | 
				
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import 'localizations.dart'; | 
				
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 | 
				
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/// The translations for English (`en`). | 
				
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class AppLocalizationsEn extends AppLocalizations { | 
				
			||||
  AppLocalizationsEn([String locale = 'en']) : super(locale); | 
				
			||||
} | 
				
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@ -1 +1,5 @@
					 | 
				
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include: package:nit_picking/flutter.yaml | 
				
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include: package:nit_picking/flutter.yaml | 
				
			||||
 | 
				
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analyzer: | 
				
			||||
  exclude: | 
				
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    - lib/l10n/** | 
				
			||||
					 | 
				
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@ -0,0 +1,119 @@
					 | 
				
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import 'dart:async'; | 
				
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 | 
				
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import 'package:flutter/foundation.dart'; | 
				
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import 'package:flutter/widgets.dart'; | 
				
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import 'package:flutter_localizations/flutter_localizations.dart'; | 
				
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import 'package:intl/intl.dart' as intl; | 
				
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 | 
				
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import 'localizations_en.dart'; | 
				
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 | 
				
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/// Callers can lookup localized strings with an instance of AppLocalizations | 
				
			||||
/// returned by `AppLocalizations.of(context)`. | 
				
			||||
/// | 
				
			||||
/// Applications need to include `AppLocalizations.delegate()` in their app's | 
				
			||||
/// `localizationDelegates` list, and the locales they support in the app's | 
				
			||||
/// `supportedLocales` list. For example: | 
				
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/// | 
				
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/// ```dart | 
				
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/// import 'l10n/localizations.dart'; | 
				
			||||
/// | 
				
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/// return MaterialApp( | 
				
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///   localizationsDelegates: AppLocalizations.localizationsDelegates, | 
				
			||||
///   supportedLocales: AppLocalizations.supportedLocales, | 
				
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///   home: MyApplicationHome(), | 
				
			||||
/// ); | 
				
			||||
/// ``` | 
				
			||||
/// | 
				
			||||
/// ## Update pubspec.yaml | 
				
			||||
/// | 
				
			||||
/// Please make sure to update your pubspec.yaml to include the following | 
				
			||||
/// packages: | 
				
			||||
/// | 
				
			||||
/// ```yaml | 
				
			||||
/// dependencies: | 
				
			||||
///   # Internationalization support. | 
				
			||||
///   flutter_localizations: | 
				
			||||
///     sdk: flutter | 
				
			||||
///   intl: any # Use the pinned version from flutter_localizations | 
				
			||||
/// | 
				
			||||
///   # Rest of dependencies | 
				
			||||
/// ``` | 
				
			||||
/// | 
				
			||||
/// ## iOS Applications | 
				
			||||
/// | 
				
			||||
/// iOS applications define key application metadata, including supported | 
				
			||||
/// locales, in an Info.plist file that is built into the application bundle. | 
				
			||||
/// To configure the locales supported by your app, you’ll need to edit this | 
				
			||||
/// file. | 
				
			||||
/// | 
				
			||||
/// First, open your project’s ios/Runner.xcworkspace Xcode workspace file. | 
				
			||||
/// Then, in the Project Navigator, open the Info.plist file under the Runner | 
				
			||||
/// project’s Runner folder. | 
				
			||||
/// | 
				
			||||
/// Next, select the Information Property List item, select Add Item from the | 
				
			||||
/// Editor menu, then select Localizations from the pop-up menu. | 
				
			||||
/// | 
				
			||||
/// Select and expand the newly-created Localizations item then, for each | 
				
			||||
/// locale your application supports, add a new item and select the locale | 
				
			||||
/// you wish to add from the pop-up menu in the Value field. This list should | 
				
			||||
/// be consistent with the languages listed in the AppLocalizations.supportedLocales | 
				
			||||
/// property. | 
				
			||||
abstract class AppLocalizations { | 
				
			||||
  AppLocalizations(String locale) : localeName = intl.Intl.canonicalizedLocale(locale.toString()); | 
				
			||||
 | 
				
			||||
  final String localeName; | 
				
			||||
 | 
				
			||||
  static AppLocalizations of(BuildContext context) { | 
				
			||||
    return Localizations.of<AppLocalizations>(context, AppLocalizations)!; | 
				
			||||
  } | 
				
			||||
 | 
				
			||||
  static const LocalizationsDelegate<AppLocalizations> delegate = _AppLocalizationsDelegate(); | 
				
			||||
 | 
				
			||||
  /// A list of this localizations delegate along with the default localizations | 
				
			||||
  /// delegates. | 
				
			||||
  /// | 
				
			||||
  /// Returns a list of localizations delegates containing this delegate along with | 
				
			||||
  /// GlobalMaterialLocalizations.delegate, GlobalCupertinoLocalizations.delegate, | 
				
			||||
  /// and GlobalWidgetsLocalizations.delegate. | 
				
			||||
  /// | 
				
			||||
  /// Additional delegates can be added by appending to this list in | 
				
			||||
  /// MaterialApp. This list does not have to be used at all if a custom list | 
				
			||||
  /// of delegates is preferred or required. | 
				
			||||
  static const List<LocalizationsDelegate<dynamic>> localizationsDelegates = <LocalizationsDelegate<dynamic>>[ | 
				
			||||
    delegate, | 
				
			||||
    GlobalMaterialLocalizations.delegate, | 
				
			||||
    GlobalCupertinoLocalizations.delegate, | 
				
			||||
    GlobalWidgetsLocalizations.delegate, | 
				
			||||
  ]; | 
				
			||||
 | 
				
			||||
  /// A list of this localizations delegate's supported locales. | 
				
			||||
  static const List<Locale> supportedLocales = <Locale>[Locale('en')]; | 
				
			||||
} | 
				
			||||
 | 
				
			||||
class _AppLocalizationsDelegate extends LocalizationsDelegate<AppLocalizations> { | 
				
			||||
  const _AppLocalizationsDelegate(); | 
				
			||||
 | 
				
			||||
  @override | 
				
			||||
  Future<AppLocalizations> load(Locale locale) { | 
				
			||||
    return SynchronousFuture<AppLocalizations>(lookupAppLocalizations(locale)); | 
				
			||||
  } | 
				
			||||
 | 
				
			||||
  @override | 
				
			||||
  bool isSupported(Locale locale) => <String>['en'].contains(locale.languageCode); | 
				
			||||
 | 
				
			||||
  @override | 
				
			||||
  bool shouldReload(_AppLocalizationsDelegate old) => false; | 
				
			||||
} | 
				
			||||
 | 
				
			||||
AppLocalizations lookupAppLocalizations(Locale locale) { | 
				
			||||
  // Lookup logic when only language code is specified. | 
				
			||||
  switch (locale.languageCode) { | 
				
			||||
    case 'en': | 
				
			||||
      return AppLocalizationsEn(); | 
				
			||||
  } | 
				
			||||
 | 
				
			||||
  throw FlutterError('AppLocalizations.delegate failed to load unsupported locale "$locale". This is likely ' | 
				
			||||
      'an issue with the localizations generation tool. Please file an issue ' | 
				
			||||
      'on GitHub with a reproducible sample app and the gen-l10n configuration ' | 
				
			||||
      'that was used.'); | 
				
			||||
} | 
				
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					 | 
				
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import 'localizations.dart'; | 
				
			||||
 | 
				
			||||
/// The translations for English (`en`). | 
				
			||||
class AppLocalizationsEn extends AppLocalizations { | 
				
			||||
  AppLocalizationsEn([String locale = 'en']) : super(locale); | 
				
			||||
} | 
				
			||||
@ -1 +1,5 @@
					 | 
				
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include: package:nit_picking/flutter.yaml | 
				
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include: package:nit_picking/flutter.yaml | 
				
			||||
 | 
				
			||||
analyzer: | 
				
			||||
  exclude: | 
				
			||||
    - lib/l10n/** | 
				
			||||
					 | 
				
			||||
@ -0,0 +1,3 @@
					 | 
				
			||||
{ | 
				
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  "@@locale": "en" | 
				
			||||
} | 
				
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@ -0,0 +1,119 @@
					 | 
				
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import 'dart:async'; | 
				
			||||
 | 
				
			||||
import 'package:flutter/foundation.dart'; | 
				
			||||
import 'package:flutter/widgets.dart'; | 
				
			||||
import 'package:flutter_localizations/flutter_localizations.dart'; | 
				
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import 'package:intl/intl.dart' as intl; | 
				
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 | 
				
			||||
import 'localizations_en.dart'; | 
				
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 | 
				
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/// Callers can lookup localized strings with an instance of AppLocalizations | 
				
			||||
/// returned by `AppLocalizations.of(context)`. | 
				
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/// | 
				
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/// Applications need to include `AppLocalizations.delegate()` in their app's | 
				
			||||
/// `localizationDelegates` list, and the locales they support in the app's | 
				
			||||
/// `supportedLocales` list. For example: | 
				
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/// | 
				
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/// ```dart | 
				
			||||
/// import 'l10n/localizations.dart'; | 
				
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/// | 
				
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/// return MaterialApp( | 
				
			||||
///   localizationsDelegates: AppLocalizations.localizationsDelegates, | 
				
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///   supportedLocales: AppLocalizations.supportedLocales, | 
				
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///   home: MyApplicationHome(), | 
				
			||||
/// ); | 
				
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/// ``` | 
				
			||||
/// | 
				
			||||
/// ## Update pubspec.yaml | 
				
			||||
/// | 
				
			||||
/// Please make sure to update your pubspec.yaml to include the following | 
				
			||||
/// packages: | 
				
			||||
/// | 
				
			||||
/// ```yaml | 
				
			||||
/// dependencies: | 
				
			||||
///   # Internationalization support. | 
				
			||||
///   flutter_localizations: | 
				
			||||
///     sdk: flutter | 
				
			||||
///   intl: any # Use the pinned version from flutter_localizations | 
				
			||||
/// | 
				
			||||
///   # Rest of dependencies | 
				
			||||
/// ``` | 
				
			||||
/// | 
				
			||||
/// ## iOS Applications | 
				
			||||
/// | 
				
			||||
/// iOS applications define key application metadata, including supported | 
				
			||||
/// locales, in an Info.plist file that is built into the application bundle. | 
				
			||||
/// To configure the locales supported by your app, you’ll need to edit this | 
				
			||||
/// file. | 
				
			||||
/// | 
				
			||||
/// First, open your project’s ios/Runner.xcworkspace Xcode workspace file. | 
				
			||||
/// Then, in the Project Navigator, open the Info.plist file under the Runner | 
				
			||||
/// project’s Runner folder. | 
				
			||||
/// | 
				
			||||
/// Next, select the Information Property List item, select Add Item from the | 
				
			||||
/// Editor menu, then select Localizations from the pop-up menu. | 
				
			||||
/// | 
				
			||||
/// Select and expand the newly-created Localizations item then, for each | 
				
			||||
/// locale your application supports, add a new item and select the locale | 
				
			||||
/// you wish to add from the pop-up menu in the Value field. This list should | 
				
			||||
/// be consistent with the languages listed in the AppLocalizations.supportedLocales | 
				
			||||
/// property. | 
				
			||||
abstract class AppLocalizations { | 
				
			||||
  AppLocalizations(String locale) : localeName = intl.Intl.canonicalizedLocale(locale.toString()); | 
				
			||||
 | 
				
			||||
  final String localeName; | 
				
			||||
 | 
				
			||||
  static AppLocalizations of(BuildContext context) { | 
				
			||||
    return Localizations.of<AppLocalizations>(context, AppLocalizations)!; | 
				
			||||
  } | 
				
			||||
 | 
				
			||||
  static const LocalizationsDelegate<AppLocalizations> delegate = _AppLocalizationsDelegate(); | 
				
			||||
 | 
				
			||||
  /// A list of this localizations delegate along with the default localizations | 
				
			||||
  /// delegates. | 
				
			||||
  /// | 
				
			||||
  /// Returns a list of localizations delegates containing this delegate along with | 
				
			||||
  /// GlobalMaterialLocalizations.delegate, GlobalCupertinoLocalizations.delegate, | 
				
			||||
  /// and GlobalWidgetsLocalizations.delegate. | 
				
			||||
  /// | 
				
			||||
  /// Additional delegates can be added by appending to this list in | 
				
			||||
  /// MaterialApp. This list does not have to be used at all if a custom list | 
				
			||||
  /// of delegates is preferred or required. | 
				
			||||
  static const List<LocalizationsDelegate<dynamic>> localizationsDelegates = <LocalizationsDelegate<dynamic>>[ | 
				
			||||
    delegate, | 
				
			||||
    GlobalMaterialLocalizations.delegate, | 
				
			||||
    GlobalCupertinoLocalizations.delegate, | 
				
			||||
    GlobalWidgetsLocalizations.delegate, | 
				
			||||
  ]; | 
				
			||||
 | 
				
			||||
  /// A list of this localizations delegate's supported locales. | 
				
			||||
  static const List<Locale> supportedLocales = <Locale>[Locale('en')]; | 
				
			||||
} | 
				
			||||
 | 
				
			||||
class _AppLocalizationsDelegate extends LocalizationsDelegate<AppLocalizations> { | 
				
			||||
  const _AppLocalizationsDelegate(); | 
				
			||||
 | 
				
			||||
  @override | 
				
			||||
  Future<AppLocalizations> load(Locale locale) { | 
				
			||||
    return SynchronousFuture<AppLocalizations>(lookupAppLocalizations(locale)); | 
				
			||||
  } | 
				
			||||
 | 
				
			||||
  @override | 
				
			||||
  bool isSupported(Locale locale) => <String>['en'].contains(locale.languageCode); | 
				
			||||
 | 
				
			||||
  @override | 
				
			||||
  bool shouldReload(_AppLocalizationsDelegate old) => false; | 
				
			||||
} | 
				
			||||
 | 
				
			||||
AppLocalizations lookupAppLocalizations(Locale locale) { | 
				
			||||
  // Lookup logic when only language code is specified. | 
				
			||||
  switch (locale.languageCode) { | 
				
			||||
    case 'en': | 
				
			||||
      return AppLocalizationsEn(); | 
				
			||||
  } | 
				
			||||
 | 
				
			||||
  throw FlutterError('AppLocalizations.delegate failed to load unsupported locale "$locale". This is likely ' | 
				
			||||
      'an issue with the localizations generation tool. Please file an issue ' | 
				
			||||
      'on GitHub with a reproducible sample app and the gen-l10n configuration ' | 
				
			||||
      'that was used.'); | 
				
			||||
} | 
				
			||||
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