diff --git a/src/jansson-2.6/src/lookup3.h b/src/jansson-2.6/src/lookup3.h index dc76138c..84df9684 100644 --- a/src/jansson-2.6/src/lookup3.h +++ b/src/jansson-2.6/src/lookup3.h @@ -205,9 +205,7 @@ static uint32_t hashlittle(const void *key, size_t length, uint32_t initval) if (HASH_LITTLE_ENDIAN && ((u.i & 0x3) == 0)) { const uint32_t *k = (const uint32_t *)key; /* read 32-bit chunks */ -#ifdef VALGRIND const uint8_t *k8; -#endif /*------ all but last block: aligned reads and affect 32 bits of (a,b,c) */ while (length > 12) @@ -221,35 +219,6 @@ static uint32_t hashlittle(const void *key, size_t length, uint32_t initval) } /*----------------------------- handle the last (probably partial) block */ - /* - * "k[2]&0xffffff" actually reads beyond the end of the string, but - * then masks off the part it's not allowed to read. Because the - * string is aligned, the masked-off tail is in the same word as the - * rest of the string. Every machine with memory protection I've seen - * does it on word boundaries, so is OK with this. But VALGRIND will - * still catch it and complain. The masking trick does make the hash - * noticably faster for short strings (like English words). - */ -#ifndef VALGRIND - - switch(length) - { - case 12: c+=k[2]; b+=k[1]; a+=k[0]; break; - case 11: c+=k[2]&0xffffff; b+=k[1]; a+=k[0]; break; - case 10: c+=k[2]&0xffff; b+=k[1]; a+=k[0]; break; - case 9 : c+=k[2]&0xff; b+=k[1]; a+=k[0]; break; - case 8 : b+=k[1]; a+=k[0]; break; - case 7 : b+=k[1]&0xffffff; a+=k[0]; break; - case 6 : b+=k[1]&0xffff; a+=k[0]; break; - case 5 : b+=k[1]&0xff; a+=k[0]; break; - case 4 : a+=k[0]; break; - case 3 : a+=k[0]&0xffffff; break; - case 2 : a+=k[0]&0xffff; break; - case 1 : a+=k[0]&0xff; break; - case 0 : return c; /* zero length strings require no mixing */ - } - -#else /* make valgrind happy */ k8 = (const uint8_t *)k; switch(length) @@ -269,8 +238,6 @@ static uint32_t hashlittle(const void *key, size_t length, uint32_t initval) case 0 : return c; } -#endif /* !valgrind */ - } else if (HASH_LITTLE_ENDIAN && ((u.i & 0x1) == 0)) { const uint16_t *k = (const uint16_t *)key; /* read 16-bit chunks */ const uint8_t *k8;