You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
145 lines
5.3 KiB
145 lines
5.3 KiB
# Project-level configuration. |
|
cmake_minimum_required(VERSION 3.10) |
|
project(runner LANGUAGES CXX) |
|
|
|
# The name of the executable created for the application. Change this to change |
|
# the on-disk name of your application. |
|
set(BINARY_NAME "counters") |
|
# The unique GTK application identifier for this application. See: |
|
# https://wiki.gnome.org/HowDoI/ChooseApplicationID |
|
set(APPLICATION_ID "com.example.counters") |
|
|
|
# Explicitly opt in to modern CMake behaviors to avoid warnings with recent |
|
# versions of CMake. |
|
cmake_policy(SET CMP0063 NEW) |
|
|
|
# Load bundled libraries from the lib/ directory relative to the binary. |
|
set(CMAKE_INSTALL_RPATH "$ORIGIN/lib") |
|
|
|
# Root filesystem for cross-building. |
|
if(FLUTTER_TARGET_PLATFORM_SYSROOT) |
|
set(CMAKE_SYSROOT ${FLUTTER_TARGET_PLATFORM_SYSROOT}) |
|
set(CMAKE_FIND_ROOT_PATH ${CMAKE_SYSROOT}) |
|
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) |
|
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY) |
|
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) |
|
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) |
|
endif() |
|
|
|
# Define build configuration options. |
|
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES) |
|
set(CMAKE_BUILD_TYPE "Debug" CACHE |
|
STRING "Flutter build mode" FORCE) |
|
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS |
|
"Debug" "Profile" "Release") |
|
endif() |
|
|
|
# Compilation settings that should be applied to most targets. |
|
# |
|
# Be cautious about adding new options here, as plugins use this function by |
|
# default. In most cases, you should add new options to specific targets instead |
|
# of modifying this function. |
|
function(APPLY_STANDARD_SETTINGS TARGET) |
|
target_compile_features(${TARGET} PUBLIC cxx_std_14) |
|
target_compile_options(${TARGET} PRIVATE -Wall -Werror) |
|
target_compile_options(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:-O3>") |
|
target_compile_definitions(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:NDEBUG>") |
|
endfunction() |
|
|
|
# Flutter library and tool build rules. |
|
set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter") |
|
add_subdirectory(${FLUTTER_MANAGED_DIR}) |
|
|
|
# System-level dependencies. |
|
find_package(PkgConfig REQUIRED) |
|
pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0) |
|
|
|
add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}") |
|
|
|
# Define the application target. To change its name, change BINARY_NAME above, |
|
# not the value here, or `flutter run` will no longer work. |
|
# |
|
# Any new source files that you add to the application should be added here. |
|
add_executable(${BINARY_NAME} |
|
"main.cc" |
|
"my_application.cc" |
|
"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc" |
|
) |
|
|
|
# Apply the standard set of build settings. This can be removed for applications |
|
# that need different build settings. |
|
apply_standard_settings(${BINARY_NAME}) |
|
|
|
# Add dependency libraries. Add any application-specific dependencies here. |
|
target_link_libraries(${BINARY_NAME} PRIVATE flutter) |
|
target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK) |
|
|
|
# Run the Flutter tool portions of the build. This must not be removed. |
|
add_dependencies(${BINARY_NAME} flutter_assemble) |
|
|
|
# Only the install-generated bundle's copy of the executable will launch |
|
# correctly, since the resources must in the right relative locations. To avoid |
|
# people trying to run the unbundled copy, put it in a subdirectory instead of |
|
# the default top-level location. |
|
set_target_properties(${BINARY_NAME} |
|
PROPERTIES |
|
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/intermediates_do_not_run" |
|
) |
|
|
|
|
|
# Generated plugin build rules, which manage building the plugins and adding |
|
# them to the application. |
|
include(flutter/generated_plugins.cmake) |
|
|
|
|
|
# === Installation === |
|
# By default, "installing" just makes a relocatable bundle in the build |
|
# directory. |
|
set(BUILD_BUNDLE_DIR "${PROJECT_BINARY_DIR}/bundle") |
|
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT) |
|
set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE) |
|
endif() |
|
|
|
# Start with a clean build bundle directory every time. |
|
install(CODE " |
|
file(REMOVE_RECURSE \"${BUILD_BUNDLE_DIR}/\") |
|
" COMPONENT Runtime) |
|
|
|
set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data") |
|
set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}/lib") |
|
|
|
install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}" |
|
COMPONENT Runtime) |
|
|
|
install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" |
|
COMPONENT Runtime) |
|
|
|
install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" |
|
COMPONENT Runtime) |
|
|
|
foreach(bundled_library ${PLUGIN_BUNDLED_LIBRARIES}) |
|
install(FILES "${bundled_library}" |
|
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" |
|
COMPONENT Runtime) |
|
endforeach(bundled_library) |
|
|
|
# Copy the native assets provided by the build.dart from all packages. |
|
set(NATIVE_ASSETS_DIR "${PROJECT_BUILD_DIR}native_assets/linux/") |
|
install(DIRECTORY "${NATIVE_ASSETS_DIR}" |
|
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" |
|
COMPONENT Runtime) |
|
|
|
# Fully re-copy the assets directory on each build to avoid having stale files |
|
# from a previous install. |
|
set(FLUTTER_ASSET_DIR_NAME "flutter_assets") |
|
install(CODE " |
|
file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\") |
|
" COMPONENT Runtime) |
|
install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}" |
|
DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime) |
|
|
|
# Install the AOT library on non-Debug builds only. |
|
if(NOT CMAKE_BUILD_TYPE MATCHES "Debug") |
|
install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" |
|
COMPONENT Runtime) |
|
endif()
|
|
|