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121 lines
2.8 KiB
121 lines
2.8 KiB
4 years ago
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class Debug {
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constructor() {
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this._debugPass = "just"
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this._init()
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}
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_init() {
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console.log("DEBUG")
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window.theme_utils = {}
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window.theme_utils.dirlist = function(path) {
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return false
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}
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window.lightdm = {
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is_authenticated: false,
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authentication_user: null,
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default_session: "awesome",
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can_suspend: true,
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can_hibernate: true,
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can_shutdown: true,
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can_restart: true,
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can_access_battery: true,
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can_access_brightness: true,
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sessions: [
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{
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name: "awesome wm",
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key: "awesome"
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},
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{
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name: "Ubuntu",
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key: "ubuntu"
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},
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{
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name: "i3wm",
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key: "i3"
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},
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{
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name: "bspwm",
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key: "bspwm"
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}
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],
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users: [
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{
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display_name: "Miyuki Shirogane",
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username: "Arsène",
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image: "./assets/users/Arsene.jpg"
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},
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{
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display_name: "Kaguya Shinomiya",
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username: "Ice princess",
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image: "./assets/users/Ice princess.jpg"
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},
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{
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display_name: "Easper",
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username: "espaiar",
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image: ""
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}
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],
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languages: [
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{
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name: 'American English',
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code: 'en_US.utf8'
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}
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],
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language: 'American English',
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authenticate: username => {
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console.log(`Starting authentication with user: "${username}"`)
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},
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cancel_authentication: () => {
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console.log(`Authentication cancelled`)
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},
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respond: async (password) => {
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console.log(`Password provided: "${password}"`)
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if (password == this._debugPass) {
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lightdm.is_authenticated = true
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} else {
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await wait(2000)
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}
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authentication_done()
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},
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start_session: session => {
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alert(`Logged with session: "${session}"`)
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location.reload()
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},
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shutdown: () => {
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console.log("System is shutting down...")
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},
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restart: () => {
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console.log("System is rebooting...")
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},
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hibernate: () => {
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console.log("System is hibernating")
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},
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suspend: () => {
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console.log("System is suspending")
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},
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batteryData: {
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name: "Battery 0",
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level: 85,
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state: "Discharging"
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},
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batteryUpdate: () => {
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console.log("Battery updated")
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},
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brightness: 50,
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brightnessSet: (quantity) => {
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lightdm.brightness = quantity
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},
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brightnessIncrease: (quantity) => {
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lightdm.brightness += quantity
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if (lightdm.brightness > 100) lightdm.brightness = 100
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},
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brightnessDecrease: (quantity) => {
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lightdm.brightness -= quantity
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if (lightdm.brightness < 0) lightdm.brightness = 0
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}
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}
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}
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}
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